The UT2k4 SGC Project (Final1 Stage)
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October 16
The "Final" version has been released! Below are the images and information that was released.


Left to Right: Corridor B-19, Gate Corridor, Corridor A-19.


Left to Right: The Gate With IRIS, The Control Room As Seen From Ramp.


Left to right: Cheyenne Mountain, NORAD Tunnel, NORAD Level 11.


Left to right: Rolling Dunes of Abydos, Abydos Temple, Abydos DHD and Gate, Abydos Dunes As Seen From Inside Temple.

Subject: AS-SGC_(v1) [Stargate SGC Version 1] [DL/Pics]

Name: Stargate SGC

Version: Public Release Version 1

Compatibility: Built and tested with UT2k4 (v3355).

Description: This is a concept I have been wanting to do for a long time. The concept is the SGC (Stargate Command Facility) inspired by the TV show Stargate SG1 (based on the movie, Stargate). This version is AS, in the interest of showing the entire map. Included is Cheyenne Mountain, The SGC, and Abydos in a single map [file] . It IS possible to walk from Cheyenne Mountain (Colorado, USA), down the length of the tunnel, down 2 elevators to the SGC and through the gate to Abydos. This map will be most fun for anyone familiar with the SG universe.

Comments: This map was Beta Tested. I started this map December 2004 and expected to be done by February. Many months later, I have kept upgrading, changing, and making elements of the map better and have decided that it would be better to have a public release than to continue making small changes for months to come. Also, due to changes in my schedule I have had to slow the progress of this map since September, and I have always felt that no matter the outcome of this project, a public release has to be made so that everything is not lost in the land of "I'll get back to it in a couple months." Post screenshots, leave comments, post any mirrors. Have fun!

Recommendations:
* 4-10 Players (But large enough to allow any number).
* 10+ Minutes (Map takes about 6 minutes with no bots).
* Turn up settings for full effect (emitters, projectors, etc).
* Explore. There are extras and subtleties.

Note that this map was not made by MGM or JoWooD. This map is NOT intended for any type of profit. This map will at no time be sold. This map was built by a fan of the series as a labor of love and is not meant to encroach on profits of the upcoming Stargate game or series. All textures, materials, and design are of original design ONLY inspired by the series. No material was taken from the upcoming game.

Credits:
Myself
MGM for inspiration
Krogen for help with some awesome static meshes
Cursed_Soul for help with static meshes on short notice (your a lifesaver!)
Angel_Mapper for all of her help and tutorials
Carterslab.com for help with concept design and graphics
Frenchie for help with textures
*<=N1GHTW1SH=>
*4TX4
*Adamrb
*BlakeFabian (n00b mapper, 1337 tester)
*buffytheslayer (you rock!)
*Cidman0123
*Cloud_Shark
*Com..Cody
*cvroy (tell me which hall! lol)
*cyclonefox
*DMDL (thanks man.)
*DomonDSPR
*ellsal (thank you so much!)
*HQF
*InComSys
*Juggalo_Kyle (np)
*Krogen (Nice Mesh Designs)
*Lanc1988
*lexybot
*Maxx777
*MisterTrioxin (you should be listed twice!)
*OvermindDL (Unfinished Replicator Design)
*psychopath666 (Thank you so much)
*screech
*Shadowsage
*Shadow_sniper
*utw-Mephisto
*vehicle lover1
*WoW Punisher

(* = Beta Tester)

Homepage:
Alpha Stage (Linked)
Beta Test (Linked)

Download:
(Linked)

*.UT2 file goes in /Maps/ folder
*.UTX file goes in /Textures/ folder
*.USX file goes in /StaticMeshes/




 

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